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Old Nov 15, 2006, 02:58 PM // 14:58   #21
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4 BM would give a 7s Bestial Fury, which is certainly enough to unload the chains.

The next second comes at 7 BM, but I don't see the point in speccing that high for such a small return. The assassin would probably be recycling their attacks at that point anyway.
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Old Nov 15, 2006, 03:49 PM // 15:49   #22
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I disagree, this elite is actually good. Why? Because it's not required that you use a bow to make it work. Try using this elite on a condition warrior and you'll see how useful it is.
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Old Nov 15, 2006, 04:42 PM // 16:42   #23
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Quote:
Originally Posted by Azadaleou
I disagree, this elite is actually good. Why? Because it's not required that you use a bow to make it work. Try using this elite on a condition warrior and you'll see how useful it is.
I would argue that there are other non-elite options for a warrior that would do a greater damage bonus without the need to spend points in WS.
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Old Nov 15, 2006, 05:10 PM // 17:10   #24
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Most useless skill ever? Nah, try looking at archer's signet.
Archer's signet is quite possibly the best energy management ever, if you saw that on an elementalist or monk, making all spells free, it would get nerfed before you could even say the damn word, as it is, it doesn't give a great bonus, but allows a ranger w/ no energy to carry on spamming attacks.

Scavenger's Focus.. people say it is only good for weapons other than bows, but the Conjures are stronger, non elite, and last longer, with the downside of enchant removal. (And the fact that eles don't have an IAS skill, and that they cannot be used on R/W Melee Rangers)

I doubt i will ever even try this skill, let alone use it as a part of my builds, if they buffed it to 2..26 [34] and put it in BM, then i'd use it (BM suits it too, 'Scavenger's' kind of refers to scavenging animals') However then it may be overpowered, +34 damage, combined with heket's rampage, and a condition skill, could be deadly using daggers or a spear.
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Old Nov 16, 2006, 01:23 AM // 01:23   #25
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Quote:
Originally Posted by Azadaleou
I disagree, this elite is actually good. Why? Because it's not required that you use a bow to make it work. Try using this elite on a condition warrior and you'll see how useful it is.
Let me think.... about as much use as taking away the warriors attack elite and replacing it with this shit. And about as much use as taking attribute points away from his own stat lines to make this shit slightly better.
Am i in the right area?

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Archer's signet is quite possibly the best energy management ever, if you saw that on an elementalist or monk, making all spells free, it would get nerfed before you could even say the damn word, as it is, it doesn't give a great bonus, but allows a ranger w/ no energy to carry on spamming attacks.
Never seen Divine Spirit or Air of Enchantment? They make low e-cost spells free (effectively).

When Monks or Elementalists get a primary stat that lowers energy cost and have an ELITE skill that is connected to that primary stat to lower it further then you have a case.

Until that day, Archers Signet is a complete waste of space. Its late, they need some more elites, guess what they thought of?
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Old Nov 16, 2006, 02:31 AM // 02:31   #26
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A/R with Black Spider -> Twisting Fangs (whatever) could throw this prep on and get results from it, maybe add Black Lotus -> Death Blossom as a second chain and add in Bestial Fury just for kicks too.

I've not tried this, I'm just saying it looks like an assassin prep.
Assassin has too many great elites as it is, they will never use that. As for Bestial Fury, Flurry > BF on Sin.

I am too lazy to look at Scavenger... but I am sure it would have SOME use. Then again, with so many skills you can't balance them all, so there will be superior and inferior. Doesn't matter if the skill looks like crap, it's how you use it that counts.
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Old Nov 16, 2006, 03:44 AM // 03:44   #27
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Who knows, maybe Scavenger's is just something A-net is keeping in their pocket until they decide to buff it in attempt to change the metagame at the next big skill update or somethin'.
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Old Nov 18, 2006, 08:56 AM // 08:56   #28
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For a standalone thing, it's not that hot. But think about this. Order of Pain gives you +16 extra damage. at 16 blood.

If you put this ritual down, then use apply poison on someone, the warriors and/or assassin will be able to really do some damage over time. If you want a 'useless' skill, what about... argh, forgotten it's name. The one that gives double adren with every hit. Rangers don't use adren, so does that make it useless?
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Old Nov 18, 2006, 03:31 PM // 15:31   #29
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Originally Posted by A_Muppet
For a standalone thing, it's not that hot. But think about this. Order of Pain gives you +16 extra damage. at 16 blood.

If you put this ritual down, then use apply poison on someone, the warriors and/or assassin will be able to really do some damage over time. If you want a 'useless' skill, what about... argh, forgotten it's name. The one that gives double adren with every hit. Rangers don't use adren, so does that make it useless?
It's not directly useful for a ranger, but it is an excellent support skill for any adrenal based warrior or paragons in the group. Infuriating Heat + "For Great Justice" = the constant instant recharge on Dragon Slash, so you can use it on every attack.
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Old Nov 20, 2006, 05:10 PM // 17:10   #30
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Originally Posted by XvArchonvX
It's not directly useful for a ranger, but it is an excellent support skill for any adrenal based warrior or paragons in the group.
You just proved my point. It's 'useless' for a ranger, but with a little thinking and co-operation with the rest of the group, it's great. Same with Scavenger's Focus-it needs a little thinking.

I mean, 100 blades on a conditioned foe with this ritual is (for the sake of argument) +20 damage.
With Triple Chop it's +30.

That's not 'useless'.
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Old Nov 20, 2006, 05:15 PM // 17:15   #31
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Quote:
Originally Posted by A Muppet
You just proved my point. It's 'useless' for a ranger, but with a little thinking and co-operation with the rest of the group, it's great. Same with Scavenger's Focus-it needs a little thinking.

I mean, 100 blades on a conditioned foe with this ritual is (for the sake of argument) +20 damage.
With Triple Chop it's +30.

That's not 'useless'.
It's not a Ritual, its a Preperation.

It's hardly useless, and it's not the most useless Ranger Elite ever, but... there are far, far better choices and I can't think of any situation where I'd rather have this on my bar than some other Ranger Elite. This skill reminds me of Glimmer of Light, in the Monk Healing line. That skill would pwn if there were like... no other Monk elites.
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Old Nov 20, 2006, 05:24 PM // 17:24   #32
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haha i agree this is one of the worst skills ever
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Old Nov 20, 2006, 05:36 PM // 17:36   #33
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Let us all keep in mind that Strength of Honour is a non-elite that yields up to the same level of damage, and Brutal Weapon grants even more, at a higher cost, if you can't afford to run an enchantment. (Costwise, 5 energy every 22 seconds is only a minor improvement over 1 pip upkeep, being .68 pips)

Scavenger's Focus is not impressive by any standards, and because it's an elite, it's under even greater scrutiny.
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Old Nov 20, 2006, 09:02 PM // 21:02   #34
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Quote:
Originally Posted by Mercury Angel
Let us all keep in mind that Strength of Honour is a non-elite that yields up to the same level of damage
nor does it require a condition.
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Old Nov 20, 2006, 09:29 PM // 21:29   #35
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Really, after thinking on the topic some more, pretty much every other Preperation in the game is better. RtW, Kindle, Ignite, Apply, Barbed, and the rest all have better bonuses. You'd think for an Elite with such a limiting condition it would at least deal... a lot of damage or something. :-S
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Old Nov 21, 2006, 11:54 PM // 23:54   #36
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This was made for a non-bow prep as an alternate to Apply Poison. Like for warriors.

And remember on other professions +dmg on every attack is alittle harder to get, look at Signet of Strength...

But the problem is, it isnt worth it as an Elite.
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Old Nov 22, 2006, 01:27 AM // 01:27   #37
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Quote:
Originally Posted by A_Muppet
For a standalone thing, it's not that hot. But think about this. Order of Pain gives you +16 extra damage. at 16 blood.

If you put this ritual down, then use apply poison on someone, the warriors and/or assassin will be able to really do some damage over time. If you want a 'useless' skill, what about... argh, forgotten it's name. The one that gives double adren with every hit. Rangers don't use adren, so does that make it useless?
The difference is, that elite has a use... Could you imagine the horror of running this skill with a group of R/W Bunny Thumpers?

Drop Infuriating Heat.
Hammer Bash charges in 3 hits. Flail charges in 2. Rush charges in 2.

That is some major knockdown. Been a spirit and therefore the primary target to anyone with common sense in PvP/GvG (i know it'd be mine if Bunny Thumpers were involved).

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nor does it require a condition.
Well technically there is 1 condition. You have to use a melee weapon.
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Old Nov 22, 2006, 09:44 PM // 21:44   #38
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Quote:
Originally Posted by A_Muppet
You just proved my point. It's 'useless' for a ranger, but with a little thinking and co-operation with the rest of the group, it's great. Same with Scavenger's Focus-it needs a little thinking.

I mean, 100 blades on a conditioned foe with this ritual is (for the sake of argument) +20 damage.
With Triple Chop it's +30.

That's not 'useless'.

cough*both elites*cough but your point is valid.

I think this is perhaps not THE worst elite, but its certainly not going to be one that finds its way into most builds just because many are more effective. There are plenty of damage enhancers out there, this is just one that isnt going to be removed at the cost of 2s every 20. I'd personally just slap devastating hammer in there and call it done or go with a lightning thumper.
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